Skyrim Getting Unofficial DLSS Support
The Elder Scrolls 5: Skyrim is getting complete, though unofficial, support for Nvidia’s temporal upscaling technique dubbed DLSS, according to modders. This upscaler may be a major help to Skyrim players who utilise dozens of modifications at once, since it enables them to take use of their graphics cards’ AI accelerators to boost rendering resolution and speed.
Skyrim is an older game that requires a modest computer to operate, but its large modding community is always seeking for new methods to add in cutting-edge technology. DLSS is only the most recent of these technologies, and users will soon be able to reap the benefits of an accurate DLSS implementation.
There are almost 200 games that work with Nvidia DLSS presently, but Skyrim isn’t one of them. PureDark, Ersh, and Doodlez are working on a large set of DLSS-driven improvements to the game to rectify this. Mern, a Reddit member, has said that the patch is almost complete, and that it will provide Nvidia users with access to not just a significant FPS increase, but also features like DLAA, one of the greatest anti-aliasing solutions available today.
However, given that devices like Steam Deck do not provide any DLSS support, some gamers may be dissatisfied to learn that Skyrim has this kind of compatibility. What this means is that users of competing graphics cards (like Nvidia’s) will be unable to take use of this cutting-edge hardware. However, modders have pointed out that this addition would also allow for the use of Intel’s brand new upsampler, the XeSS, and AMD’s widely applicable FSR 2.0 technology.
It is worth noting that the ENB presets, a popular visual enhancement for Skyrim, will not work with the DLSS patch at first. But Mern believes that the ENB system’s designer has promised to smooth out the compatibility bugs between DLSS and ENB in the future, which might offer genuinely enormous performance benefits for heavily customised versions of Skyrim.
Since the planned DLSS plugin will work with almost every modern build of the game on PC (including VR versions), it is likely that this feature will soon be included to all of the top lists of the most significant quality-of-life modifications for Skyrim. Of course, we don’t yet know how well the final product will function, but things are looking good.
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